By Winai Wichaipanitch and M. H. Samadzadeh
Year 2003
Journal of Engineering. RMUTT Volume 3, Issue 2 (Jan – Jun 2003), p. 52-65
Abstract
The main objective of this work was to develop an interactive debugging tool for C++ programs. The tool that was developed is called C++Debug and it uses program slicing and dicing techniques. The design started by including simple statements first and then expanded to pointers, structures, functions, and classes. In order for C++Debug to be more powerful, dynamic slicing rather than static slicing was chosen. The work includes new algorithms that handle Class, Function, and Pointer in C++.
The results of this work are reported in two
parts:
PART I: Definitions and Algorithms,
PART II: Implementation, Testing, and Evaluation.
This is part I that reports on the definitions and algorithms, how to compute a slice, and the dicing procedure.